Tuesday, June 24, 2025

M9 Reinforcement

 

Collaborative Problem-Solving through Online Communities in Instructional Design

1. Selected Instructional Design Communities

Community 1: LinkedIn – Instructional Design Professionals Group

  • Platform: LinkedIn

  • Engagement: High-level discussions, shared articles, job postings, and expert commentary

  • Membership: 70K+ members including corporate ID professionals, educators, and freelancers

  • Strength: Quick, professional insights and networking

Community 2: OnlineLearningConsortium.org (OLC) – OLC Innovate Community Discussions

  • Platform: OnlineLearningConsortium.org (academic/professional hub)

  • Engagement: Thoughtful discussion threads, webinars, and resources

  • Membership: Higher ed professionals, researchers, and instructional technologists

  • Strength: Research-based and pedagogically grounded conversations

 2. Posted Questions

LinkedIn Post (Instructional Design Professionals Group):

“How are you using AI tools like ChatGPT, Canva Magic Write, or Gamma.app to enhance learner engagement in asynchronous eLearning? What are your challenges and ethical considerations?”

  • Purpose: Encourages reflection on integrating emerging technologies while addressing pedagogical and ethical concerns.

OLC Discussion Post:

“How can we ensure instructional design practices maintain inclusivity and accessibility while rapidly adopting AI-driven tools in course development?”

  • Purpose: Taps into research-based reflection and prompts exploration of Universal Design for Learning (UDL) principles in an evolving tech landscape.

 3. Response Monitoring & Analysis (Simulated Example Based on Trends)

Commonalities Across Both Communities:

  • Strong interest in AI tool integration for enhancing productivity and creativity.

  • Acknowledgement of the importance of maintaining accessibility standards.

  • Widespread concern about ethical considerations and bias in AI outputs.

⚖️ Differences:

LinkedInOLC
More focused on practical, real-world applications (e.g., automating learning objectives, generating assessments)More focused on pedagogical theory and academic integrity
Engagement through brief comments and links to toolsEngagement through longer discussion posts and references to academic literature
Emphasis on tools like Canva and ChatGPTEmphasis on research frameworks like UDL, ADDIE, and Bloom’s Taxonomy

Unique Perspectives:

  • LinkedIn members shared tips on integrating ChatGPT to create branching scenarios and microlearning.

  • OLC participants discussed the need for AI literacy training for both instructors and learners.

 4. Alignment with Course Principles

  • Constructivist Learning Theory: Both communities emphasized creating learner-centered environments, which reflects the course emphasis on active learning and real-world context.

  • ADDIE Model Application: The discussion reinforced the importance of Evaluation and Design phases, especially when integrating new technologies.

  • Ethical Considerations in Design: Aligned with course topics on inclusive practices, accessibility, and diverse learner needs in technology-enhanced environments.

Online communities like LinkedIn and OLC serve as vital collaborative spaces for instructional designers to share strategies, solve problems, and critically evaluate emerging trends. Their insights affirm the course’s emphasis on thoughtful, research-informed design practices—reminding us that as technology evolves, so must our commitment to equity, engagement, and ethical learning design.

Monday, June 23, 2025

M8 Reinforcement

 

1) Exploring Two AI Tools

Tool 1: Gamma.app

Overview: Gamma is an AI-powered platform designed for creating interactive presentations, documents, and webpages quickly. It enables users to generate slide decks or briefs using natural language inputs, making it a useful tool for education, especially when explaining complex topics or creating visual summaries.

Key Features:

  • AI-assisted slide generation from prompts
  • Embed rich media (videos, charts, GIFs)
  • Interactive elements like polls and quizzes
  • Clean, modern visual templates

Educational Application:
Gamma can help students collaboratively create visual presentations, explain research findings, or synthesize content into digestible visual formats. It encourages creative thinking and visual literacy.

Tool 2: Otter.ai

Overview: Otter.ai is a real-time transcription and voice note-taking tool that uses AI to capture, transcribe, and summarize conversations and lectures.

Key Features:

  • Real-time voice-to-text transcription
  • Speaker identification
  • Summary keywords and highlights
  • Exportable transcripts and audio

Educational Application:
Otter.ai is ideal for group projects, capturing brainstorming sessions, and supporting accessibility needs. Students can transcribe group discussions and use the transcripts for reflection, peer feedback, or creating summary reports.

 

 2) Collaborative Learning Activity Using Gamma.app

Activity Title: “Visual Storytelling: Turning Essays into Interactive Narratives”

Subject Area: Language Arts / Social Studies

Tool Used: Gamma.app

 

 Activity Description:

Objective: Students will collaboratively transform a written essay or research report into an interactive visual story using Gamma.app, combining multimedia with their written work.

Steps:

  1. Preparation:
    The teacher provides a topic prompt (e.g., "The Impact of Social Media on Society") and assigns students into small groups.
  2. Research & Writing (Individual Task):
    Each student writes a short 300–500 word response or essay based on the topic.
  3. Collaboration & Gamma Integration (Group Task):
    • In their groups, students combine their individual ideas into one unified story or argument.
    • Using Gamma.app, students input text summaries and let the AI suggest slide layouts.
    • They embed relevant videos, images, and charts to enhance understanding.
  4. Interactive Elements:
    Groups are required to add:
    • At least one quiz slide testing audience comprehension
    • A poll or reflection prompt asking the class for feedback
    • A timeline or visual summary of key takeaways
  5. Presentation & Peer Review:
    Each group presents their Gamma presentation. Peers use a short Google Form to rate:
    • Creativity
    • Clarity of argument
    • Use of visuals and interactive tools
  6. Reflection (Individual):
    Students write a short paragraph reflecting on:
    • What they learned about the topic
    • How using Gamma changed how they thought about presenting ideas

 

 Learning Outcomes:

  • Improved research and synthesis skills
  • Development of visual communication and design thinking
  • Experience in collaborative editing and decision-making
  • Enhanced digital literacy and engagement with AI tools

 

Sunday, June 15, 2025

M7 Reinforcement

 https://youtu.be/q16nfM2nuP0


 

  Cultural Diversity & Cross-Cultural Empathy

  • VR allows users to “walk in someone else's shoes,” stepping into environments from different cultures—such as virtual Japanese restaurants or Indian weddings—enhancing understanding and empathy fusionvr.in+15elearningindustry.com+15devdiner.com+15.
  • AI-powered VR offers real-time adaptive feedback, with scenarios tailored to your learning progress, leading to stronger socio‑emotional connections and potentially higher retention rates hyperspace.mv.
  • Institutional pilots—like the NHS “walking in the shoes” VR program—immerse participants in true workplace discrimination, helping build empathy and training bystander intervention americancollegeofteachers.com+15theguardian.com+15trainingindustry.com+15.

 

  Special‑Education & Accessibility

  • AR overlays extend real-world settings with digital prompts or feedback, and VR can simulate scenarios for teachers to practice adaptations and inclusive strategies arxiv.org+57generations.org+5virtualspeech.com+5.
  • Efforts like “Inclusive AR/VR” aim to remove accessibility barriers—ensuring experiences are tailored for physical, cognitive, visual, and auditory needs arxiv.org.
  • Educators use certificates and training (though often traditional), but immersive tech enables interactive simulation of designing individualized instruction plans.

 

  Sexual Harassment Training

  • VR platforms like Virtual Speech and Vantage Point drop learners into live-moment scenarios (presentations, meetings), giving them the feeling of being “right there” facing harassment or needing to intervene devdiner.com+2wired.com+2cio.com+2.
  • Army AR/VR modules like ELITE SHARP CTT include virtual instructors, animated vignettes, and interactive judgment calls with measurable impact—commanders showed a 15‑point increase in handling harassment post-training en.wikipedia.org.
  • VA’s empathy‑based VR trains individuals from the target’s perspective, reinforcing understanding of harassment’s emotional toll cio.com+2axios.com+2virtualspeech.com+2.

 

Immersion & Interaction: What Makes It Work

Feature

Description

Presence & Embodiment

VR gives a strong sense of “being there”—standing in another's shoes triggers real emotions and empathy arxiv.org+12learningguild.com+12wired.com+12.

Adaptive Scenarios

AI-enabled platforms monitor choices and reactions, customizing content flow for incremental learning .

Risk‑Free Practice

Users experience difficult situations—microaggressions, crises, inclusive teaching—without real-world consequences .

Feedback Loops

After-action review sessions and performance analytics help translate experience into insights .

 

 Blending AR and Physical Objects

  • AR overlays enhance real-world contexts using markers or QR codes—ideal for special-ed or field-based training: imagine scan-triggered social cues or behavior tips beside a student.
  • Physical props (uniforms, classroom tools) combined with digital annotations enhance muscle memory and connection to real-life application.
  • QR codes can launch micro-scenarios or reflective prompts mid-lesson, creating a fluid blend of physical and digital learning cycles.

 

Simulating Complexity & Nuance

VR/AR training designs attempt to mirror real-world unpredictability:

  • Dynamic scenarios that change tone, escalate events, or prompt unexpected interactions.
  • Multiplayer environments allow different roles—teacher, student, observer—to simulate full ecosystem responses.
  • Sensory realism (audio cues, body language, environmental context) boosts emotional engagement and memory.

 

 Reflections & Limitations

  • While VR can enhance understanding, it's not a standalone fix for systemic issues—true change also needs policy and culture shifts.
  • Accessibility must be baked in from design stage—physical comfort, assistive features, and usability testing are critical.
  • Careful content design is essential to avoid stereotypes and reduce risk of oversimplification.

VR/AR brings training to life: it replicates emotional and situational realism, blends digital and physical interaction via overlays and QR cues, and supports adaptive feedback. Through immersive, interactive simulation, learners can practice complex social and teaching challenges safely—enhancing empathy, competence, and retention—while still needing supportive real-world structures to create lasting change.

Monday, June 9, 2025

M6 Reinforcement

 

I focused on Real-Time Feedback which is defined as a powerful technique that supports both peer-to-peer interaction and instructor guidance. Using digital platforms like Google Docs, Padlet, Mentimeter, and Kahoot! Learners and instructors can offer timely insights during a task rather than after it's complete. This immediacy enhances engagement and allows for meaningful growth throughout the learning process, not just at the end.

 

 Real-Time Feedback: A Game-Changer in Collaborative Assessment

What is Real-Time Feedback?
Real-time feedback is information provided to learners immediately during or just after a performance. Unlike traditional feedback models that rely on end-of-task evaluation, this approach allows learners to course-correct, reflect, and apply insights while still actively engaged.


Advantages in Collaborative Assessment:

  • Enhance Engagement: Instant responses keep learners active and involved.
  • Builds Peer Support: Students learn from one another in real time, fostering a shared learning community.
  • Improve Retention: Feedback received in the moment is more likely to be remembered and applied.
  • Supports Growth Mindset: Continuous improvement is encouraged when feedback is timely and constructive.

 Strategies for Giving and Receiving Real-Time Feedback:

  • Digital Commenting Tools: Use Google Docs or Microsoft OneNote to add in-line comments during group projects or peer reviews.
  • Interactive Polling & Quizzes: Incorporate tools like Mentimeter or Kahoot! to gather immediate input and clarify misunderstandings.
  • Live Collaboration Platforms: Use Zoom breakout rooms with shared whiteboards or Jam board for spontaneous critique and discussion.
  • Peer Response Protocols: Encourage students to give “I notice, I wonder, I suggest” feedback during presentations or collaborative work.

Real-time feedback transforms assessment into a dialogue rather than a judgment. It allows learners to take ownership of their improvement and empowers peers to play an active role in the learning process. As educators, integrating this into collaborative settings not only enhances outcomes but also fosters empathy, engagement, and effective communication.

Monday, June 2, 2025

M5 Reinforcement

 


In a flipped classroom, students first engage with instructional content (videos, readings, etc.) outside of class, and then use in-class time for collaborative, application-based activities like PBL.

Integrating PBL into a flipped classroom provides a powerful opportunity for active learning:

  • Active Role in Learning: Students come to class prepared with background knowledge, enabling them to dive directly into complex problems during class. They take responsibility for identifying gaps in their understanding and seeking out information.
  • Critical Thinking Development: PBL nurtures the ability to analyze complex scenarios, evaluate evidence, and construct logical arguments—essential critical thinking skills. In-class discussions and peer collaboration further sharpen these abilities.
  • Application of Concepts: Because PBL is grounded in realistic situations, students get to apply theoretical knowledge to practical, often interdisciplinary problems. This makes learning more meaningful and memorable.

For example, in a flipped public health course, students might watch a pre-recorded lecture on environmental toxins, then use class time to solve a community case study where a neighborhood is experiencing unexplained health issues. Students must apply scientific, ethical, and sociopolitical reasoning to develop a solution.

By combining the flipped classroom’s flexibility with PBL’s immersive problem-solving format, educators can create dynamic, learner-centered environments that foster independence, collaboration, and deep understanding. This model is especially effective for developing skills that students will need beyond the classroom, such as teamwork, critical analysis, and communication.

Click on the link o watch a video about Flipped Learning: 

 https://youtu.be/tsClHSkKcc0?si=M__UWWI97c6cyEZN

M4 Reinforcement

 

M4-Reinforcement

I shared this quiz with a friend and recorded their reactions to the questions. The experience reminded me how easily we misunderstand or overlook information not because we aren’t paying attention, but because we’re influenced by assumptions and the way content is delivered.

 Friend's Answers to 3 Selected Questions:

  1. Q: What color is the bear?
    Answer: “Brown”
    Correct Answer: White (it’s a polar bear, the house must be at the North Pole if all sides face south)
  2. Q: What do you light first?
    Answer: “The fireplace”
    Correct Answer: The match, without it, you can’t light anything else
  3. Q: What color are the bus driver’s eyes?
    Answer: "You didn’t say!"
    Correct Answer: Your own eye color “You are the driver.”

My friend laughed as we reviewed the answers, realizing how the way the questions were presented completely shaped their thinking. This exercise was a perfect demonstration of how storytelling + listening = cognitive engagement.

Storytelling creates a narrative frame that activates imagination and attention. When people are pulled into a story, they listen not just for content but for meaning. The questions in this activity used misdirection and embedded clues — like riddles wrapped in short stories. This technique:

  • Makes learners process language carefully
  • Encourages critical thinking
  • Builds retention through emotional and humorous reactions
  • Creates a safe space for failure and learning

 

Can These Be Adapted for the Classroom?

Yes! Listening challenges like these are great tools for:

  • Icebreakers in a communication course
  • Listening comprehension activities in ESL/ELL classes
  • Teaching critical thinking in logic or psychology

 

 

 If I Were to Design a Similar Activity…

Here’s what I’d include:

  • Short, story-based scenarios that require attention to detail
  • One-question prompts that seem simple but have hidden twists
  • Limited repeats to heighten focus
  • A debrief discussion after each question to explain the trap or reveal

Example of an added challenge:

You walk into a room with 2 doors. One leads to certain death, the other to freedom. A guard tells you to pick wisely, but speaks no more. One guard always lies, one always tells the truth….what question do you ask?

 

 

M9 Reinforcement

  Collaborative Problem-Solving through Online Communities in Instructional Design 1. Selected Instructional Design Communities Community ...